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XSI Zbrush Displacement Tutorial Part 2

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XSI and Zbrush Displacement video tutorial

Channel: Film & Animation
Uploaded: November 30, 1999 at 12:00 am
Author: JamesCGI

Length: 07:52
Rating: 4.67
Views: 14497

Tags: Displacement  Tutorial  XSI  Zbrush  

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Video Comments

bmagana (November 30, 1999 at 12:00 am)
excellent video,learned an easier way to do Disp maps, thanks a lot James, keep posting XSI tutorials.
toogu (November 30, 1999 at 12:00 am)
Great tutorial, helped a lot!Thanks.
Domzdream (November 30, 1999 at 12:00 am)
Don't get it wrong dude. I know where z intensity is. I just don't know why my smoothing tool still (pressing shift) still flattens the hell out of the surface of my model after I crank it down to 0.Pretend I'm a novice (I am). I'm apparently not the only one to complain about the over sensitivity of this tool. The previous zbrush was just right.
Robopencil (November 30, 1999 at 12:00 am)
Don't know why I bothered posting that.. If you haven't figured it out in 1 month, god help you lol.
Robopencil (November 30, 1999 at 12:00 am)
Click on the smooth tool and adjust the Z axis intensity manually. When you hit Shift it's at 100 by default, even though it says it has the Z axis intensity of the brush you're on.
blazintildadeath (November 30, 1999 at 12:00 am)
go to ur tool panel and choose smooth brush then lower the z intensity to the way u like it... so now when u use standard brush and hit shift it'll smooth just like the smooth brush
Domzdream (November 30, 1999 at 12:00 am)
Cool. We actually figured out last weekend how to export the detailed mesh into 3dsMax. Fortunatelly. my job kind of depended on it. Whew. Looks great in the end.Thanks anyway.
sigutis123 (November 30, 1999 at 12:00 am)
it depends to division level, if you make higher res then smoothing will get smaller
Domzdream (November 30, 1999 at 12:00 am)
I have zbrush 3.1If I want to use the smooth button (shift) it's a bit too intense. Where can I adjust the intensity. I go into tranform in the menu but there are no options for this. Do you think I bought an incomplete product?
JamesCGI (November 30, 1999 at 12:00 am)
Well it depends on your taste and what you are doing. I see XSI as the most artist friendly of the packages, with Autodesk 3dSMAX as the most technical/architectural while Maya is somewhere in between. In fairness I have not used Maya as much as I would have liked. I would suggest downloading the demos for each package and spending some time with them to get a feel for each package.

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